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Humanoid Test

Flavor text

Alignment | Class | Role | Type Size


Prow | HD | CL | Ini
TP | MP


Initiative | Perception | Special Senses
Movement


Defense

Armor Points | Hit Points | Wounds

Defense | Magic Defense
CMD | CMB

Fort | Ref | Will


Attacks

  • Attack (Half), 2TP — +5/+5 (1d10+2, ×3 Crit, 120 ft)
  • Attack (Half) — +5 (1d6+2, 18–20 Crit, Precise)

Specials

Suppressing Fire If a creature is hit twice or more by the Bandit Archer they must make a Will DC-12 or become Hindered for 1 round +1 per additional hit.

Armor Buster Full round action. Spend 6 TP to make a Longbow attack at +8 that deals 1d10+2, AP 15.

Bleeder Full round action. Spend 6 TP to make a Longbow attack at +8 that deals 1d10+2, Bleed 1d6.


Attributes

Str () | Dex () | Con ()
Int () | Wis () | Cha ()


Skills

  • Acrobatics +10
  • Athletics +10
  • Stealth +10
  • Outdoors +10

Loot

  • Longbow
  • Rapier
  • Medium (Full) Armor
  • 40 Arrows
  • 2d4 Silver
  • 1d4 Preserved food