Humanoid Test
Flavor text
Alignment | Class | Role | Type Size
Prow | HD | CL | Ini
TP | MP
Initiative | Perception | Special Senses
Movement
Defense
Armor Points | Hit Points | Wounds
Defense | Magic Defense
CMD | CMB
Fort | Ref | Will
Attacks
- Attack (Half), 2TP — +5/+5 (1d10+2, ×3 Crit, 120 ft)
- Attack (Half) — +5 (1d6+2, 18–20 Crit, Precise)
Specials
Suppressing Fire
If a creature is hit twice or more by the Bandit Archer they must make a Will DC-12 or become Hindered for 1 round +1 per additional hit.
Armor Buster
Full round action. Spend 6 TP to make a Longbow attack at +8 that deals 1d10+2, AP 15.
Bleeder
Full round action. Spend 6 TP to make a Longbow attack at +8 that deals 1d10+2, Bleed 1d6.
Attributes
Str () | Dex () | Con ()
Int () | Wis () | Cha ()
Skills
- Acrobatics +10
- Athletics +10
- Stealth +10
- Outdoors +10
Loot
- Longbow
- Rapier
- Medium (Full) Armor
- 40 Arrows
- 2d4 Silver
- 1d4 Preserved food
