Overview of Contents Game Systems Experience Hero Points Tactics Pool Fame & Infamy Crafting Items Combat Injuries & Health Carrying Capacity Down Time Movement and Exploration Priority Chart Abilities Resources Potential Skills Prowess Hit Dice Magic Character Creation Common Terms Priority Chart Races Boons Drawbacks Paths Universal Talents Contacts Equipment Armour and Shields Weapons Weapon Traits Magical Weapons Goods & Services Food Adventuring Gear Animals Tools and Kits Crafting Materials Tech Rules Lifestyle Magic Items Magic Items List Masterwork Items Consumables Magic Casting Traditions Schools of Magic Counterspelling Spells Mana Ritual Magic Additional Rules Example