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Bandit Bulwark

Heavily armored and slow moving, the bulwark is the unbreakable front-line of any bandit outfit

Alignment CN | Class Elite | Role Bulwark | Type Humanoid Size Medium


Prow 3 | HD 4 | CL 0 | Ini 0
TP 15 | MP -


Initiative +0 | Perception +5 | Special Senses None
Movement 20ft


Defense

Armor Points 60 | Hit Points 40 | Wounds 15/30 (DR6)

Defense 12 | Magic Defense
CMD | CMB

Fort +5 | Ref +0 | Will +3


Attacks

  • Attack Morningstar (Half) — +6 (1d6+2, Savage 4, AP 4)
  • Attack Shield bash (Half) — +6 (1d4+2)

Specials

Block Twice per turn a Bandit Bulwark can parry an attack with his shield at a +8. If he Spends 4 TP he pay parry it for an adjecent ally

Punish As an Attack of Opportunity, the Bandit Bulwark may spend 4 TP to make a devastating attack at +8 that inflicts 1d6+6, Savage 4, AP 4.


Attributes

Str 14 (+2) | Dex 10 (+0) | Con 15 (+2)
Int 12 (+1) | Wis 12 (+1) | Cha 10 (+0)


Skills

  • Athletics +10
  • Outdoors +10
  • Repair +10

Loot

  • Morningstar
  • Heavy Shield
  • Heavy (Full) Armor
  • 2d4 Silver
  • 1d4 Preserved food