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Generic Archetypes

These archetypes are left basic to be easily modified into unique encounters

Basic Enemies

Advanced Enemies

Template

Flavor text

Alignment | Class | Role | Type Size


Prow | HD | CL | Ini
TP | MP


Initiative | Perception | Special Senses
Movement


Defense

Armor Points | Hit Points | Wounds

Defense | Magic Defense
CMD | CMB

Fort | Ref | Will


Attacks

  • Attack (Half) — ()
  • Attack (Half) — ()

Specials

Special

Special


Attributes

Str () | Dex () | Con ()
Int () | Wis () | Cha ()


Skills

  • Skill

Loot

  • Loot