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Range Elite
Deals damage from afar and vulnerable in melee combat
Alignment | Class | Role | Type Size
Prow 5 | HD 2 | CL | Ini
TP 20 | MP
Initiative +4 | Perception +10 | Special Senses
Movement 30ft
Defense
Armor Points 10 | Hit Points 25 | Wounds 10/20
Defense 16 | Magic Defense 12
CMD 16 | CMB +6
Fort +2 | Ref +6 | Will +4
Attacks
- Ranged Attack (Half) — +8 (1d10+5, x3 Crit) 150 ft Range
OR
- Melee Attack (Half) — +6 (1d4+2, 19-20 Crit)
Specials
Volley
As a Full Action, +6/+6/+6 (1d10+5, x3 Crit) 150 ft Range, 4 TP
Or
Snipe
If an attack hits, spend 4TP, Inflict 4d6 Extra damage or 8d6 if the target has a Negative Defense Status condition
Attributes
Str (2) | Dex (3) | Con (0)
Int (2) | Wis (0) | Cha (0)
Skills
- Athletics +10
- Survival +10
Loot
- Loot
