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Range Elite

Deals damage from afar and vulnerable in melee combat

Alignment | Class | Role | Type Size


Prow 5 | HD 2 | CL | Ini
TP 20 | MP


Initiative +4 | Perception +10 | Special Senses
Movement 30ft


Defense

Armor Points 10 | Hit Points 25 | Wounds 10/20

Defense 16 | Magic Defense 12
CMD 16 | CMB +6

Fort +2 | Ref +6 | Will +4


Attacks

  • Ranged Attack (Half) — +8 (1d10+5, x3 Crit) 150 ft Range

OR

  • Melee Attack (Half) — +6 (1d4+2, 19-20 Crit)

Specials

Volley As a Full Action, +6/+6/+6 (1d10+5, x3 Crit) 150 ft Range, 4 TP

Or

Snipe If an attack hits, spend 4TP, Inflict 4d6 Extra damage or 8d6 if the target has a Negative Defense Status condition


Attributes

Str (2) | Dex (3) | Con (0)
Int (2) | Wis (0) | Cha (0)


Skills

  • Athletics +10
  • Survival +10

Loot

  • Loot