User Tools

Caster Elite

Uses Magic to control the battlefield

Alignment | Class | Role | Type Size


Prow 0 | HD 2 | CL 5 | Ini 6
TP | MP 40


Initiative +2 | Perception +5 | Special Senses
Movement 30ft


Defense

Armor Points | Hit Points 40 | Wounds 12/24

Defense 10 | Magic Defense 16
CMD 12 | CMB +2

Fort +3 | Ref +4 | Will +6


Attacks

  • Melee Attack (Half) — +4 (1d6+2)

Specials

Utility Spells

Can use the Following spells and begins with one already cast on themselves. (MP in parentheses): Sleep (1MP), Grease (1MP), Command (1MP), Protection from Arrows (2MP), Web (2MP), See Invisibility (2MP), Knock (2MP), Invisibility (2MP), Fly (3MP), Slow (3MP), Encore (3MP) and Protection from Energy (3MP)


Offensive Spells

Can use the following spells, DC 15 (MP and Damage in Parentheses):

  • Magic Missile (1MP, 3d4+3, single target, 150ft)
  • Electric Surge (1MP, 4d6, Single Square, 35ft, Reflex,)
  • Fire Cross (2MP, 5d6, 15ft Cross, 35ft, Reflex)
  • Acid Cross (2MP, 5d6,15ft Cross,35ft, Reflex)
  • Electric Arrow (2MP, +6 5d6, 150ft)
  • Fire Strafe (3MP, 5d6, 30ft Line,150ft, Reflex)
  • Acid Strafe (3MP, 5d6, 30ft Line,150ft, Reflex)
  • Cold Blast (3MP, 5d6, 20 ft Diameter,150ft, Reflex)



Attributes

Str (0) | Dex (1) | Con (0)
Int (3) | Wis (2) | Cha (2)


Skills

  • Knowledge +10
  • Research +10

Loot

  • Loot