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Heal

School: Conjuration (Healing)

Tier: 6

Casting

Casting Time: 1 Standard Action

Range: Touch

Effect

Target: Creature touched

Duration: Instantaneous

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

Description

Heal enables you to channel positive energy into a creature to wipe away injury: the subject of this spell gains 6 Hit Points of healing per level of the caster, to a maximum of 90 points at CL 15.

If used against an undead creature, Heal instead acts like Harm, but instead deals 13 damage per CL.