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Harm

School: Necromancy

Tier: 6

Casting

Casting Time: 1 Standard Action

Range: Touch

Effect

Target: Creature touched

Duration: Instantaneous

Saving Throw: See text

Spell Resistance: Yes

Description

Harm charges a subject with negative energy that deals 13 points of damage per caster level (to a maximum of 195 points at 15th level). If the creature successfully saves, harm deals half this amount. Harm cannot reduce the target’s hit points to less than 1.

If used on an undead creature, harm acts like Heal.