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Harm
School: Necromancy
Tier: 6
Casting
Casting Time: 1 Standard Action
Range: Touch
Effect
Target: Creature touched
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Description
Harm charges a subject with negative energy that deals 13 points of damage per caster level (to a maximum of 195 points at 15th level). If the creature successfully saves, harm deals half this amount. Harm cannot reduce the target’s hit points to less than 1.
If used on an undead creature, harm acts like Heal.
