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Create Undead

School: Necromancy [Evil]

Tier: 6

Casting

Casting Time: 1 hour

Range: Close (25 ft. + 5 ft./2 CL)

Effect

Target: One corpse

Duration: Instantaneous

Saving Throw: None

Spell Resistance: No

Description

A much more potent spell than Animate Dead, this evil spell allows you to infuse a dead body with negative energy to create more powerful sorts of undead: ghouls, ghasts, mummies, and mohrgs. The type or types of undead you can create are based on your caster level, as shown on the table below. As with Animate Dead, you must spend Magic components based upon its power (at GM discretion). This is usually approximately 1 Poor-quality Magic component per two HD the undead possesses.

Table: Create Undead

Caster Level Undead Created Additional Requirements
11th (or lower) Ghoul
11th (or lower) Hollow helm Corpse must be wearing suit of heavy armor
11th+ Huecuva Corpse of a clergyman (preferably evil-aligned)
11th+ Crawling hand Severed hand of a Medium or smaller humanoid
11th+ Juju zombie
11th+ Skeletal champion
12th-14th Ghast, festrog
12th+ Draugr
12th+ Guardian phantom armor Corpse must be wearing suit of heavy armor
13th Attic whisperer Crushing despair, fear, corpse of a humanoid child
14th+ Blast shadow
14th+ Crawling hand (giant) Enlarge person, severed hand of a Large or larger humanoid
14th+ Wight
15th+ Giant phantom armor Corpse must be wearing suit of heavy armor
15th-17th Mummy
15th+ Crypt thing
16th+ Phantom lancer Humanoid corpse must be wearing suit of heavy armor; mount must be wearing barding
17th+ Dullahan Decapitated humanoid corpse
18th+ Mohrg
18th+ Rajput Ambari The full skeleton of an adult elephant and adornment of a regal bearing

You may create less powerful undead than your level would allow if you choose. Created undead are not automatically under the control of their animator. If you are capable of commanding undead, you may attempt to command the undead creature as it forms. This spell must be cast at night.