Divine Flame Strike
School: Evocation [Fire, Patronized]
Tier: 5
Casting
Casting Time: 1 Half Action
Range: Medium (100 ft. + 10 ft./CL)
Effect
Target: Cylinder (10 ft. radius, 80 ft. high)
Duration: Instantaneous
Saving Throw: Will half
Spell Resistance: Yes
Description
A flame strike evokes a vertical column of divine fire. The spell costs 1 MP per 1d6 damage dealt up to a maximum number of dice equal to CL and lights creatures aflame with divine fire, dealing an additional 3d6 damage for rounds equal to your Caster Level. (Fire and Holy damage if you are good aligned. Fire and Unholy if you are evil aligned. Fire and Primal if you're neutral).
Creatures may make a Will save to take only half damage, and to avoid catching on fire. Creatures burning from this spell may spend a Full Round Action to extinguish the flames (no check required).
