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Feeblemind
School: Enchantment (Compulsion) [Mind-Affecting]
Tier: 5
Casting
Casting Time: 1 Standard Action
Range: Medium (100 ft. + 10 ft./CL)
Effect
Target: One creature
Duration: 1 Hour per CL
Saving Throw: Will negates
Spell Resistance: Yes
Description
Target creature’s Intelligence and Charisma scores each drop to 1. The affected creature is unable to use Intelligence– or Charisma-based skills, cast spells, understand language, or communicate coherently. Still, it knows who its friends are, and can follow them and even protect them. The subject remains in this state until a Heal spell (or similar effect) is used to cancel the effect of the Feeblemind. A creature that can cast spells takes a -4 penalty on its saving throw.
That poor guard had no idea what hit him…
-Zatoichi “Ichi” Yi
