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Poison

School: Necromancy [Poison]

Casting

Casting Time: 1 Standard Action

Range: Touch

Effect

Target: One living creature

Duration: Instantaneous

Saving Throw: See text

Spell Resistance: Yes

Description

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. This poison deals 1d3 Constitution damage per round for a number of rounds equal to your CL (maximum 20 rounds). Poisoned creatures can make a Fortitude save each round except the first to negate the damage and end the affliction.