This is an old revision of the document!
Dimension Door
School: Conjuration [Teleportation]
Casting
Casting Time: 1 Swift or 1 Half Action
Range: Medium (100 ft. + 10 ft./CL) or Long (400 ft. + 40 ft./CL)
Effect
Target: Personal or You, touched objects, and/or touched willing creatures
Duration: Instantaneous
Saving Throw: No
Spell Resistance: No
Description
When using this spell as a Personal Range spell it maybe cast as a Swift Action with Medium Range.
When using this spell as a Half Action you may increase the Range to Long and carry along additional creatures and any gear or equipment held, equipped or in their possession (so long as it is below maximum carry capacity). Each additional creature requires an additional 4 MP to transport. All creatures must be within physical contact and at least one must be in contact with the caster of the spell.
By Spending a Full-Round Action you may teleport yourself (this is a Personal Range effect) 1 mile + an additional 1 mile per 2 MP spent up to a maximum number of miles equal to CL.
You instantly transfer yourself from your current location to any other spot within range. You always arrive at exactly the spot desired – whether by simply visualizing the area or by stating direction. You can bring along objects as long as their weight doesn’t exceed your maximum load.
If you arrive in a place that is already occupied by a solid body, you and each creature traveling with you take 1d6 points of damage and are shunted to a random open space on a suitable surface within 100 feet of the intended location.
If there is no free space within 100 feet, you and each creature traveling with you take an additional 2d6 points of damage and are shunted to a free space within 1,000 feet. If there is no free space within 1,000 feet, you and each creature traveling with you take an additional 4d6 points of damage and the spell simply fails.
