Sleet Storm
School: Conjuration (Creation) [Cold]
Casting
Casting Time: 1 Half Action
Range: Long (400 ft. + 40 ft./CL)
Effect
Target: Area within range
Duration: 1 round/CL
Saving Throw: None
Spell Resistance: No
Description
This spell calls down a small sleet storm, in the form of a cylinder with a radius of (40 ft. + 5 ft. per Caster Level) and a height of (20 ft. + 5 ft. per Caster Level). Driving sleet blocks all sight (even darkvision) within it, and causes the ground in the area to be icy. A creature can walk within or through the area of sleet at half normal speed with a DC (10 + your Caster Level) Acrobatics check. Failure means it can’t move in that round, while failure by 5 or more means it falls (see the Acrobatics skill for details).
The sleet extinguishes torches and small fires.
