Quench
School: Transmutation
Casting
Casting Time: 1 Half Action
Range: Medium (100 ft. + 10 ft./CL)
Effect
Target: One 20-ft. cube/CL, or one fire-based magic item
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: See text
Description
Quench is often used to put out forest fires and other conflagrations. It extinguishes all non-magical fires in its area. The spell also dispels any fire spells in its area of equal or lower Tier.
Each creature with the fire subtype within the area of a quench spell takes 1d6 points of damage per caster level (maximum 10d6, no save).
Alternatively, you can target the spell on a single magic item that creates or controls flame. The item loses all its fire-based magical abilities for 1d4 hours unless it succeeds on a Will save. Artifacts are immune to this effect.
