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Shatter

School: Evocation [Sonic]

Casting

Casting Time: 1 Half Action

Range: Close (25 ft. + 5 ft./2 CL)

Effect

Target: 5 ft. radius spread / one solid object / one crystalline creature

Duration: Instantaneous

Saving Throw: Will negates / Fortitude half; see text

Spell Resistance: Yes

Description

Shatter creates a loud, ringing noise that breaks brittle, non-magical objects; sunders a single solid, non-magical object; or damages a crystalline creature.

Used as an area attack, shatter destroys non-magical objects of crystal, glass, ceramic, or porcelain. All such unattended objects within a 5-foot radius of the point of origin are smashed into dozens of pieces by the spell (no save). Objects weighing more than 1 pound per your level are not affected, but all other objects of the appropriate composition are shattered.

Alternatively, you can target shatter against a single solid non-magical object, regardless of composition, weighing up to 10 pounds per caster level. The object may make a Will save to avoid this effect, if capable of doing so.

Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6). The creature may make a Fortitude save for half damage.