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Hold Animal

School: Enchantment (Compulsion)

Casting

Casting Time: 1 Half Action

Range: Medium (100 ft. + 10 ft./CL)

Effect

Target: One animal

Duration: 1 round/CL

Saving Throw: Will negates

Spell Resistance: Yes

Description

The target animal becomes paralyzed and freezes in place. It is aware and breathes normally, but cannot take any actions. Each round on its turn, the animal may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged animal who is paralyzed cannot flap its wings and falls. A swimmer can’t swim and may drown.