Elemental Spray
School: Evocation
Casting
Casting Time: 1 Half Action
Range: 15ft
Effect
Target: Cone-shaped burst emanating from caster
Duration: Instantaneous
Saving Throw: Reflex Half
Spell Resistance: Yes
Description
When this spell is learned you must select Fire, Electricity, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element.
Elemental Spray deals 3d6 points of Elemental damage per MP spent, up to a maximum of number of dice equal to your Caster Level. In addition if 2 MP is spent in addition to the damage dice, it becomes a 20ft cone. Example: At CL 10 Jim spends 4 MP to deal 10D8 of Fire damage when casting Burning Hands (Elemental Spray).
