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Elemental Ray

School: Evocation

Casting

Casting Time: 1 Half Action

Range: Close (25 ft. + 5 ft./2 CL)

Effect

Target: Target Creature in range

Duration: Instantaneous

Saving Throw: None

Spell Resistance: Yes

Description

When this spell is learned you must select Fire, Electricty, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element.

Your successful ranged touch attack deals 3d6 points of Elemental damage per MP spent, up to a maximum of number of dice equal to your Caster Level. Example: At CL 10 Jim spends 4 MP to deal 10D6 of Sonic damage when casting Resounding Ray (Elemental Ray).