User Tools

Desecrate

School: Evocation [Evil]

Casting

Casting Time: 1 Half Action

Range: Close (25 ft. + 5 ft./2 CL)

Effect

Target: 20 ft. radius emanation from target location

Duration: 2 hours/CL

Saving Throw: None

Spell Resistance: Yes

Description

This spell imbues an area with negative energy. The DC to resist negative channeled energy within this area gains a +3 profane bonus. Every undead creature entering a desecrated area gains a +1 profane bonus on all attack rolls, damage rolls, and saving throws. An undead creature created within or summoned into such an area gains +1 hit point per HD.

If the desecrated area contains an altar, shrine, or other permanent fixture dedicated to an evil deity or aligned higher power, the modifiers given above are doubled (+6 profane bonus to negative channeled energy DCs, +2 profane bonus and +2 hit points per HD for undead created in the area). If the area contains an altar, shrine, or other permanent fixture of a deity, pantheon, or higher power of good alignment, the desecrate spell additionally curses the area, cutting off its connection with the associated deity or power.

Furthermore, anyone who casts Animate Dead within this area may create as many as double the normal amount of undead (that is, 4 HD per caster level rather than 2 HD per caster level).

Desecrate counters and dispels Consecrate.