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Repair Light Damage

School: Transmutation (Healing)

Casting

Casting Time: 1 Standard Action

Range: Touch

Effect

Target: Creature or Object touched

Duration: Instantaneous

Saving Throw: Will half (harmless); see text

Spell Resistance: Yes (harmless); see text

Description

When laying your hand upon a construct or object, you repair 1d8 points of damage +1 point per caster level (maximum +5).