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Repair Light Damage
School: Transmutation (Healing)
Casting
Casting Time: 1 Standard Action
Range: Touch
Effect
Target: Creature or Object touched
Duration: Instantaneous
Saving Throw: Will half (harmless); see text
Spell Resistance: Yes (harmless); see text
Description
When laying your hand upon a construct or object, you repair 1d8 points of damage +1 point per caster level (maximum +5).
