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Elemental Strike

School: Evocation

Casting

Casting Time: 1 Half Action

Range: Melee

Effect

Target: One creature attacked

Duration: Instantaneous

Saving Throw: None

Spell Resistance: None

Description

When this spell is learned you must select Fire, Electricty, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element.

Your successful melee attack deals 4d6 points of Elemental damage per MP spent, up to a maximum of number of dice equal to your Caster Level. Example: At CL 10 Bob spends 3 MP to deal 10D6 of Cold damage when casting Chilling Strike (Elemental Strike).