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Stabilize

School: Conjuration (Healing)

Casting

Casting Time: 1 Standard Action

Range: Close (25 ft. + 5 ft./2 CL)

Effect

Target: One living creature

Duration: Instantaneous

Saving Throw: Will negates (harmless)

Spell Resistance: Yes (harmless)

Description

Upon casting this spell, you target a living creature that has –1 or fewer hit points. That creature is automatically stabilized, and does not lose any further hit points. If the creature later takes damage, it continues dying normally.