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Hold Animal
School: Enchantment (Compulsion)
Casting
Casting Time: 1 Standard Action
Range: Medium (100 ft. + 10 ft./CL)
Effect
Target: One animal
Duration: 1 round/CL
Saving Throw: Will negates
Spell Resistance: Yes
Description
The target animal becomes paralyzed and freezes in place. It is aware and breathes normally, but cannot take any actions. Each round on its turn, the animal may attempt a new saving throw to end the effect. This is a full-round action that does not provoke attacks of opportunity. A winged animal who is paralyzed cannot flap its wings and falls. A swimmer can’t swim and may drown.
