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Draconic Bloodline

At some point in your family’s history, a dragon interbred with your bloodline, and now its ancient power flows through your veins.

Bloodline Skill: Perception

Special: When you select this bloodline, choose a dragon type for you to be descended from. It must be a chromatic or metallic dragon.

Dragon's Presence

Requirements: BaB or CL 1, Perception 3, 10 EXP

Those who would oppose you must overcome their fear of dragons or be struck with terror at your draconic majesty. At will, you can manifest an aura of draconic might around yourself. Enemies within 30 feet who can see you when you activate this ability must attempt a Will save (DC 10 + 1/2 your CL/BaB + your Primary Attribute Modifier). Success means that the creature is immune to this ability for the following 24 hours. On a failed save, the opponent is shaken for 2d6 rounds. This is a mind-affecting fear effect.


Dragon's Claws (Su)

Requirements: Dragon's Presence, BaB or CL 3, Perception 5, 15 EXP

You can grow or retract draconic claws as a Free Action. These claws are treated as natural weapons, allowing you to make two claw attacks as a Full Action. Each of these attacks deals 1d6 points of damage plus your Strength modifier (1d4 if you are Small). At CL/BaB 5, these claws are considered magic weapons for the purpose of overcoming DR. At CL/BaB 10, these claws deal an additional 1d6 points of damage of your chosen energy type on a successful hit.


Draconic Resistances (Ex)

Requirements: Dragon's Claws, BaB or CL 5, Perception 7, 20 EXP

For every 5 CL/BaB you possess, you gain resistance 5 against your energy type, and a +1 natural armor bonus, to a maximum of resistance 20 and +4 natural armor.


Dragon's Breath (Su)

Requirements: Draconic Resistance, BaB or CL 9, Perception 10, 25 EXP

You gain a breath weapon. This breath weapon deals 1d6 points of damage of your energy type per CL/BaB. Those caught in the area of the breath receive a Reflex save for half damage. The DC of this save is equal to 10 + 1/2 your CL/BaB + your Primary Attribute modifier. The shape of the breath weapon depends on your dragon type (as indicated on the below chart):

Table: Draconic Bloodline Breath Weapons

Dragon Type Energy Type Breath Shape
Black Acid 60-foot line
Blue Electricity 60-foot line
Green Acid 30-foot cone
Red Fire 30-foot cone
White Cold 30-foot cone
Brass Fire 60-foot line
Bronze Electricity 60-foot line
Copper Acid 60-foot line
Gold Fire 30-foot cone
Silver Cold 30-foot cone

Dragon's Wings (Su)

Requirements: Dragon's Breath, BaB or CL 12, Perception 15, 35 EXP

At will, you may cause leathery dragon wings to grow from your back as a Half Action, giving you a fly speed of 90 feet with Good maneuverability. You can dismiss the wings as a Free Action.


Power of Wyrms (Su)

Requirements: Dragon's Wings, BaB or CL 15, Perception 20, 50 EXP

Your draconic heritage becomes manifest. You gain immunity to paralysis, sleep, and damage of your energy type. You also gain blindsight 60 feet. Your Dragon's Wings flight speed increases to 120 feet, with Perfect maneuverability.