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Celestial Bloodline

Your bloodline is blessed by a celestial power, either from a celestial ancestor or through divine intervention. Although this power drives you along the path of good, your fate (and alignment) is your own to determine.

Bloodline Skill: Heal

Bloodline Arcana

Requirements: BaB or CL 1, Heal 3, 5 EXP

Whenever you cast a spell of the summoning subschool, the creatures summoned gain DR/evil equal to your caster level (minimum 1). This does not stack with any DR the creature might already have.

Heavenly Fire (Sp)

Requirements: BaB or CL 3, Heal 5, 9 EXP

You may double the Mana expended upon a damage-dealing Fire spell to cause it to heal allies and damage enemies simultaneously. The amount healed is equal to the damage inflicted, and you may freely designate allies and enemies within the area of effect.

Avenger's Halo (Su)

Requirements: BaB or CL 5, Heal 7, 15 EXP

You may summon a halo above your head as a Standard action, which sheds light as a torch within 60 feet. The halo grants you a bonus equal to your CL/BaB on Diplomacy checks with good-aligned creatures, and on Intimidate checks with evil-aligned creatures. The halo lasts a number of minutes equal to your CL/BaB, and these minutes do not need to be consecutive, but you must use this Talent in 1 minute increments.

Wings of Heaven (Su)

Requirements: BaB or CL 9, Heal 10, 27 EXP

You can sprout feathery wings and fly for a number of minutes per day equal to your CL/BaB, with a speed of 60 feet and good maneuverability. This duration does not need to be consecutive, but it must be used in 1 minute increments.

Consult the Father (Su)

Requirements: BaB or CL 15, Heal 15, 45 EXP

Once per week, you may consult your celestial connections for guidance with a single question. The question may be answered as “Yes”, “No”, or “Uncertain”, depending on the information available to those being contacted. They will always answer to the best of their ability in a truthful manner, and the message cannot be interfered with or distorted by anything less than a god.

Ascension (Su)

Requirements: BaB or CL 20, Heal 20, 60 EXP

You become infused with the power of heaven. You gain the following:

  • Immunity to acid, cold, and petrification
  • Resist electricity 10
  • Resist fire 10
  • +4 racial bonus on saves against poison
  • Unlimited use of the Wings of Heaven ability
  • The ability to speak with any creature that has a language (as per the Tongues spell).