This is an old revision of the document!
Celestial Bloodline
Your bloodline is blessed by a celestial power, either from a celestial ancestor or through divine intervention. Although this power drives you along the path of good, your fate (and alignment) is your own to determine.
Bloodline Skill: Heal
Bloodline Arcana
Requirements: BaB or CL 1, Heal 3, 5 EXP
Whenever you cast a spell of the summoning subschool, the creatures summoned gain DR/evil equal to your caster level (minimum 1). This does not stack with any DR the creature might already have.
Heavenly Fire (Sp)
Requirements: BaB or CL 3, Heal 5, 9 EXP
You may spend 2 Mana as part of casting a spell which deals fire damage to cause it to inflict positive energy instead - this causes the spell to heal living creatures, and damages undead creatures (As a cure spell). You may spend 5 MP to instead cause the spell to inflict positive energy on allies equal to your CL, and fire damage on all other creatures.
Avenger's Halo (Su)
Requirements: BaB or CL 5, Heal 7, 15 EXP
You may summon a halo above your head as a Standard action, which sheds light as a torch within 60 feet. The halo grants you a bonus equal to your Caster Level on Diplomacy checks with good-aligned creatures, and on Intimidate checks with evil-aligned creatures. The halo lasts a number of minutes equal to your Caster Level. You may use this ability once per day.
Wings of Heaven (Su)
Requirements: BaB or CL 9, Heal 10, 27 EXP
You can sprout feathery wings and fly for a number of minutes per day equal to your caster level, with a speed of 60 feet and good maneuverability. This duration does not need to be consecutive, but it must be used in 1 minute increments.
Consult the Father (Su)
Requirements: BaB or CL 15, Heal 15, 45 EXP
Once per week, you may consult your celestial connections for guidance with a single question. The question may be answered as “Yes”, “No”, or “Uncertain”, depending on the information available to those being contacted. They will always answer to the best of their ability in a truthful manner, and the message cannot be interfered with or distorted by anything less than a god.
Ascension (Su)
Requirements: BaB or CL 20, Heal 20, 60 EXP
You become infused with the power of heaven. You gain the following:
- Immunity to acid, cold, and petrification
- Resist electricity 10
- Resist fire 10
- +4 racial bonus on saves against poison
- Unlimited use of the Wings of Heaven ability
- The ability to speak with any creature that has a language (as per the Tongues spell).
