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Water Domain
You can manipulate water and mist and ice, conjure creatures of water, and resist cold.
Primus - Icicle (Sp)
At will as a Standard Action, you can fire an icicle from your finger, targeting any foe within Close range (25 ft. + 5 ft./2 CL) as a ranged touch attack. The icicle deals 1d6 points of cold damage + 1 point for every Caster Level you possess (maximum 1d6 + 20).
Enlightenment - Cold Resistance (Ex)
You gain resist cold 10. This resistance increases to 20 at CL 10, and full immunity at CL 15.
Favored Spells
You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner):
- Elemental Body IV (Water only)
