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Repose Domain
You see into the world of the dead, and the undead flee before your divine judgement.
Primus - You Will Suffer Me (Sp)
The undead are an abomination, but they must be understood to be laid to rest. You gain the constant effects of Detect Undead, and you may freely communicate with any undead creature as if you shared a language. An undead which cannot normally speak (such as a Haunt) may be contacted by performing a Seance - this takes one minute of uninterrupted prayer.
Additionally, you may spend 3 MP to use Speak With Dead at will. The dead affected by this Talent receive no saving throw, if their former Hit Dice is equal to or less than your Caster Level. If a corpse has been desecrated, preventing it from speaking with you, you immediately know the cardinal direction and approximate distance of its missing parts, if they are on the same plane. You gain the effects of Discern Lies whenever you are speaking to undead of any kind.
This Talent does not make any undead more inclined to speak with you, and as such social skill checks may be required, depending upon what the undead thinks of you.
Enlightenment - Ward Against Death (Sp)
You may use a special variant of Channel Energy, which wards against death for a number of rounds equal to your Caster Level. Living creatures in this area are immune to all death effects, energy drain, and effects that cause negative levels. This ward does not remove negative levels that a creature has already gained, but the negative levels have no effect while the creature is under the effect of this Talent. You may double the cost of your Channel to use this Talent as an Immediate Action.
Zenith - Reaper's Smite (Su)
You may Smite the undead back to their graves with a mighty blow. By spending 7 MP as a Swift Action, you may declare your next attack to be a Reaper's Smite. You gain a bonus to the attack and damage rolls of this attack equal to half your Caster Level. Additionally, you may send a Channel through your weapon at no additional cost, which inflicts your Channel's damage, if you possess the Channel Energy talent. A Channel used in this manner becomes pure disruptive energy, and bypasses any Damage Reduction or Damage Immunities an undead may possess. An undead slain by this Smite is permanently destroyed, and may not be resurrected by any means. This Smite has no effect against non-undead creatures.
Additionally, your touch extends to the world beyond with ease. Your hands, and by extension any weaponry you wield, gains the Ghost Touch quality.
Favored Spells
You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner):
