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Knowledge Domain

You are a scholar and a sage of legends.

Primus - Pensive (Su)

You may create a Pensive - a repository of knowledge from yourself or others. A Pensive is typically constructed from a simple bowl and Holy Water, though may be more elaborate and otherwise protectively enchanted. A Pensive radiates an increasingly powerful aura of Divination, in accordance with the amount of memories stored within. A creature must be willing to impart a memory to the Pensive, or otherwise compelled to do so through mind-affecting magic. When you place a memory into a Pensive, the memory is removed from that creature - they may know that the memory is stored within, but not what it is about.

You may freely read any number of memories from the Pensive, regardless of their complexity, as a Full Action. Recollection of the memories fades within 1 hour, unless you choose to “withdraw” the memory into your own subconscious.

Enlightenment - Know Thy Enemy (Sp)

You may use Examine Foe as a spell-like ability by spending 5 MP.

Zenith - Revisionism (Sp)

You know best - so should others. As a Full Action, you may cast Revisionism - this Talent acts as Modify Memory, except you may affect 1 creature per Caster Level, no two of which may be further apart than Close (25 ft + 5 ft/2 CL) range from one another.

Favored Spells