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Community Domain

Your touch can heal wounds, and your presence instills unity and strengthens emotional bonds.

Primus - Calming Touch (Sp)

You can touch a creature as a standard action to heal it of 1d6 points of damage + 1 point per caster level. This touch also removes the fatigued, shaken, and sickened conditions (but has no effect on more severe conditions). You can use this ability a number of times per day equal to your Primary Casting Attribute modifier.

Enlightenment - Unity (Su)

Whenever a spell or effect targets you and one or more allies within Close range (25 ft. + 5 ft./2 CL), you can use this ability to allow your allies to use your saving throw against the effect in place of their own. Each ally must decide individually before the rolls are made. Using this ability is an immediate action. You can use this ability once per day for every 5 Caster Levels you possess.

Favored Spells

You may cast the following spells at a 1 MP discount (a spell may never cost less than 1 MP in this manner):

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