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Vermoth

Threat: Boss Type: Aberration VP: 2

Prowess: 8 Hitdice: 10 Caster Level: 6 Initiation: 6

Size: Huge

MP: 80

Initiative: +5

Perception: +15

Special Senses: Tremor-sense (60ft)

Movement: 30ft, 30ft Climb

Armor Points: X Hit Points: 200 Wounds: 100/200

Defense: 20 Magic Defense: 20 CMD: 28 CMB: +15

Fortitude: +12 Reflex: +5 Will: +10

Attacks: Scythe Claw (Half) +12/+12 (2d6+5+Bleed) Stinger (Half) +15 (3d8+10+Infest)

Specials: Bleed (

Spells:

Strength: () Dexterity: () Constitution: ()

Intelligence: () Wisdom: () Charisma: ()

Skills:

Loot:

Other: