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Campaign Settings

This page hosts information relevant to specific campaign worlds. Below, relevant pages are sorted into their respective worlds.

The Rhea Expanse

Also known as the universe of the “Kingdom Game”, this world has been subject to many years of war, hardship, and influence from power-hungry spellcasters. Within the setting of the The Rhea Expanse, no true gods remain (save one), and the world is a tranquil yet sobering representation of a world healing from wars long past.

Alvion and Tir: A Tale of Two Islands

The world of Alvion and Tir is a fractured one, fraught with various wars of unimaginable scale throughout it's history. The world is relatively young, on the cosmology scale (and the meta scale), though written history predating the Last War is incredibly sparse. At the time of writing, the previous magical overlords of the Material Plane known as the Pax Arcanum have been deposed, resulting in a magical power vacuum as the powerful city-states and nations of the world scramble for power. This world is shared across multiple groups of players, and due to this unexpected consequences between these players of the world stage are expected.