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Special Materials

Some items, weapons, shields and armor can be made of special materials that give them unique effects. Items can only be made of one type of Special Material.

Adamantine

Cost: 75 TU for Armor, 40 TU for Weapons/Shields

Adamantine is nearly indestructible and is prized for its ability to break nearly anything it comes in contact with.

When a suit of metal armor is made of Adamantine, it increases the DR to wounds by 5 and provides an additional 10 AP.

When a weapon is made of Adamantine it ignores any object hardness if it is under 20.

Adamantine has a Hardness of 20 and 40 AP per inch of thickness.

Mithral

Cost: 75 TU for Armor, 20 TU for Weapons/Shields

Mithral is priced for its incredibly light weight and durability. Half the weight of steel, but with even more toughness.

When a suit of metal armor is made of Mithral, it decreases Armor Check Penalty by 1 and increase max Dexterity by 1. In addition the weight is cut in half.

When a metal weapon is made of Mithral it counts as being made of silver and its weight is cut in half

Mithral has a Hardness of 15 and 30 AP per inch of thickness.