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Modern Weapons
The following weapons are unavailable in most settings that lack more modern technology and should not be allowed in conventional PathRunner campaigns.
There are also Modern Weapon Traits, Explosives, Other Modern Weapons and Modern Weapon Ammo
Firearms
| Name | Hands | Dmg | Critical | Range | Weight | Capacity | Caliber | Type | Cost | Specials | |||||||||
| Revolver | One | 2d6 | x2 | 40ft | 3 lbs | 6 | .45 | Ballistic | 8 | BR (8), Reliable | |||||||||
| Handgun | One | 2d6 | x2 | 40ft | 3 lbs | 8 | .45 | Ballistic | 10 | BR (8) | |||||||||
| Machine Pistol | One | 2d6 | x2 | 30ft | 5 lbs | 20 | .32 | Ballistic | 12 | BR (6), Automatic | |||||||||
| Heavy Revolver | One | 2d8 | x2 | 50ft | 4 lbs | 5 | .44 | Ballistic | 11 | BR (10) | |||||||||
| Sawed-Off Shotgun | One | 3d6 | x2 | 20ft | 6 lbs | 2 | 12 Gauge | Ballistic | 10 | BR (6), Misfire (1) | |||||||||
| SMG | Two | 2d6 | x2 | 50ft | 8 lbs | 30 | .45 | Ballistic | 14 | BR (8), Automatic, SMG | |||||||||
| Double Barrel Shotgun | Two | 3d6 | x2 | 50ft | 12 lbs | 2 | 12 Gauge | Ballistic | 12 | BR (12), Reliable | |||||||||
| Pump Action Shotgun | Two | 3d6 | x2 | 50ft | 12 lbs | 5 | 12 Gauge | Ballistic | 14 | BR (12) | |||||||||
| Riot Shotgun | Two | 3d6 | x2 | 30ft | 14 lbs | 12 | 12 Gauge | Ballistic | 18 | BR (8), Automatic, Misfire (1) | |||||||||
| Hunting Rifle | Two | 3d6 | x2 | 150ft | 12 lbs | 5 | .308 | Ballistic | 12 | BR (10), Longshot, Precise, Reliable | |||||||||
| Sniper Rifle | Two | 3d6 | x2 | 200ft | 12 lbs | 5 | .308 | Ballistic | 18 | BR (12), Longshot, Precise | |||||||||
| Assault Rifle | Two | 2d8 | x2 | 100ft | 9 lbs | 30 | .223 | Ballistic | 15 | BR (10), Automatic | |||||||||
| Battle Rifle | Two | 3d6 | x2 | 120ft | 12 lbs | 8 | .308 | Ballistic | 15 | BR (12), Reliable | |||||||||
| Light Machine Gun | Two | 2d8 | x2 | 120ft | 15 lbs | 50 | .223 | Ballistic | 18 | BR (10), Automatic, Misfire (1) | |||||||||
| Anti-Tank Rifle | Heavy | 4d6 | x2 | 250ft | 20 lbs | 1 | .75 | Ballistic | 25 | BR (20), Destructive | |||||||||
| Heavy Sniper Rifle | Heavy | 3d8 | x2 | 300ft | 15 lbs | 5 | .50 | Ballistic | 20 | BR (16), Longshot, Precise | |||||||||
| Medium Machine Gun | Heavy | 3d6 | x2 | 200ft | 16 lbs | 100 | .308 | Ballistic | 20 | BR (12), Automatic | |||||||||
| Heavy Machine Gun | Heavy | 3d8 | x2 | 250ft | 25 lbs | 50 | .50 | Ballistic | 25 | BR (16), Automatic, Misfire (1) | |||||||||
| Autocannon | Heavy | 4d6 | x2 | 250ft | 40 lbs | 10 | .75 | Ballistic | 40 | BR (20), Destructive, Misfire (2) | |||||||||
Weapon Descriptions
Revolver
A rugged, simple sidearm with a rotating cylinder. Favored for its reliability and ease of maintenance.
Handgun
A standard semi-automatic pistol, offering a balance of capacity and control for everyday use.
Machine Pistol
A compact automatic firearm that trades accuracy for a high rate of fire in close quarters.
Heavy Revolver
A large-caliber revolver that delivers punishing shots, though with heavier recoil and limited capacity.
Sawed-Off Shotgun
A brutally compact shotgun designed for devastating close-range blasts, at the cost of range and stability.
SMG
A compact automatic weapon built for mobility and suppressive fire in tight environments.
Double Barrel Shotgun
A classic two-shot shotgun known for its reliability and powerful, immediate stopping force.
Pump Action Shotgun
A versatile and dependable shotgun with a tubular magazine, widely used in both civilian and combat roles.
Riot Shotgun
A high-capacity combat shotgun designed for sustained close-range engagements, often difficult to control.
Hunting Rifle
A precise, long-range rifle built for accuracy and consistency, favored by marksmen and outdoorsmen.
Sniper Rifle
A specialized long-range firearm optimized for precision shooting at extreme distances.
Assault Rifle
A standard military rifle capable of automatic fire, offering a balance between range, power, and control.
Battle Rifle
A full-powered rifle chambered in heavier calibers, delivering strong impact at longer ranges.
Light Machine Gun
A portable support weapon designed to lay down sustained automatic fire with moderate mobility.
Anti-Tank Rifle
A massive, high-caliber rifle built to penetrate armor and destroy hardened targets.
Heavy Sniper Rifle
A large-caliber precision weapon capable of extreme-range shots and immense stopping power.
Medium Machine Gun
A sustained-fire weapon typically used from supported positions to control large areas of the battlefield.
Heavy Machine Gun
A devastating high-caliber weapon designed for anti-material and suppressive roles, often crew-served.
Autocannon
A heavy, rapid-firing cannon that unleashes destructive shells, capable of tearing through vehicles and fortifications.
