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Explosives

Fragmentation Grenade

3 TU, .5 lbs

4d6 Slashing Damage, 20ft radius, 20ft Throw Range, Reflex DC 15

Incendiary Grenade

3 TU, .5 lbs

4d6 Fire Damage, 15ft radius, 20ft Throw Range, Reflex DC 15

Dynamite

1 TU, .5 lbs

2d6 Bludgeoning Damage, 5ft radius, 10ft Throw Range, Reflex DC 15

Dynamite must be lit with a flame of some kind or detonated with explosive caps. Each additional stick tied together adds 1d6 damage and +5ft to the radius. This bonus stacks up to a total of 10d6 (9 Sticks of Dynamite). If planted as a planned explosive on something, it gains the Destructive trait.

C4

4 TU, .5 lbs

4d6 Bludgeoning Damage, 5ft radius, 10ft Throw Range, Reflex DC 15

C4 must be detonated with explosive caps or an electronic detonator. Each additional block added, adds 4d6 damage and +5ft to the radius. This bonus stacks up to a total of 20d6 (5 bricks of C4). If planted as a planned explosive on something, it gains the Destructive trait.