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Magical Armor

Armor and Shields may gain increased defensive bonuses through Enchantment, up to +10 . Armor and Shields may also be Masterworked, but keep in mind that Masterwork bonuses and Enchantment bonuses do not stack. Due to this, many adventurers Enchant their defensive items for greater bonuses, and Masterwork them to ease the Armor Check Penalty, or to raise the maximum Dexterity allowed by the armor.

Shields gain an additional Parry per Enchantment bonus.

Armor gains 5 additional AP per Enchantment Bonus, and Masterwork may not add AP. Every 2 enchantment bonus improves armor's DR by 1

Below are the TU values of magical Armor and Shields during Character Creation. As with other purchases, procuring magical equipment in-game is often significantly more expensive - spend wisely!

Armor or Shield Enchantment Tier TU Value
+1 Armor/Shield 20
+2 Armor/Shield 80
+3 Armor/Shield 180
+4 Armor/Shield 320
+5 Armor/Shield 500
+6 Armor/Shield 720
+7 Armor/Shield 980
+8 Armor/Shield 1,280
+9 Armor/Shield 1,620
+10 Armor/Shield 2,000