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Adventuring Gear

Below is a list of common adventuring gear, and the prices thereof during Character Creation.

Table: Adventuring Gear

Name TU Name TU Name TU
Backpack (empty) 3 Fishing net, 25 sq. ft. 1 Manacles, masterwork 7
Barrel (empty) 4 Flask (empty) 2 Mirror, small steel 4
Basket (empty) 1 Flint and steel 3 Mug/Tankard, clay 1
Bedroll 3 Grappling hook 4 Oil (1-pint flask) 1
Bell 1 Hammer 3 Paper (sheet) 2
Blanket, winter 2 Hourglass 10 Parchment (sheet) 1
Block and tackle 1 Ink (1 oz. vial) 6 Pick, miner’s 3
Bottle, glass 1 Inkpen 2 Pitcher, clay 1
Bucket (empty) 1 Jug, clay 1 Piton 1
Caltrops 3 Ladder, 10-foot 7 Pole, 10-foot 4
Candle 1 Lamp, common 2 Pot, iron 1
Canvas (sq. yd.) 1 Lantern, bullseye 3 Pouch, belt (empty) 1
Case, map or scroll 4 Lantern, hooded 4 Ram, Portable 5
Chain (10 ft.) 5 Lock (Simple) 3 Rope, Hemp 2
Chalk, 10 1 Lock (Average) 6 Rope, Silk 6
Chest (empty) 6 Lock (Good) 9 Soap, 1lb 1
Crowbar 3 Lock (Superior) 12 Spyglass 25
Firewood (per day) 1 Lock (Excellent) 20 Waterskin, 4lb 1
Fishhook 1 Manacles 3 Torch (qty. 5) 1
Tent 4 Sack 1