This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Darkshard Dwarf Gunner ====== ''This corrupt dwarf is clad in dark armor and wields a powerful firearm to deal death from afar'' **Alignment** LE | **Class** Elite | **Type** Humanoid (Dwarf) **Size** Medium ---- **Prow** 6 | **HD** 4 | **CL** 0 | **Ini** 0 \\ **TP** 30 | **MP** \\ ---- **Initiative** +4 | **Perception** +10 | **Special Senses** Darkvision \\ **Movement** 20ft ---- ===== Defense ===== **Armor Points** 30 | **Hit Points** 40 | **Wounds** 15/30 **Defense** 15 | **Magic Defense** 12 \\ **CMD** 18 | **CMB** +8 **Fort** +5 | **Ref** +5 | **Will** +2 ----- ===== Attacks ===== * **Darkshard Rifle, Devastator Round** (Full), 4TP — +10 (8d6 Ballistic, ×2 Crit, 80 ft. AP 8) * **Darkshard Rifle, Quick Shot** (Half) — +8 (3d6 Ballistic, x2 Crit, 80ft, AP 8) * **Gun Bash** (Half) — +10 (2d6+4, x2 Crit) ----- ===== Specials ===== **Reloading** In order to attack the Darkshard Dwarf Gunner must use a swift action to reload before making the ranged attacks listed above .\\ ----- ===== Attributes ===== **Str** (3) | **Dex** (3) | **Con** (3) \\ **Int** (2) | **Wis** (1) | **Cha** (-1) ----- ===== Skills ===== * Acrobatics +10 * Athletics +10 * Stealth +10 * Outdoors +10 * Craft (Mundane) +10 ----- ===== Loot ===== * Musket * Medium (Full) Armor * 40 Shot * 2d4 Silver * 1d4 Preserved food * 1d4 Mundane Parts