This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Bandit Thug ====== **Alignment**: CN **Threat**: Minion **Role**: Rank and File **Type**: Humanoid (Any) **Prowess**: 3 **Hitdice**: 3 **Caster Level**: 0 **Initiation**: 0 **Size**: Medium **TP**: 15 **Initiative**: +2 **Perception**: +5 **Special Senses**: None **Movement**: 30ft **Hit Points**: 25 **Defense**: 13 **Magic Defense**: 10 **CMD**: 15 **CMB**: +4 **Fortitude**: +4 **Reflex**: +1 **Will**: +1 **Attacks**: Blade (Half) +4 (1d8+2, 19-20 Crit) or Mace (Half) +4 (1d8+2, AP4) Pistol (Half) +4 (1d10, AP6, 30ft Range, Oneshot) **Specials**: Coward's Vengeance (If an adjacent ally is defeated they may make a Trip attempt against the allies killer as an Intimidate action if adjacent as well, no AoO) Make it Count (No penalty for firing into melee, if targeting a creature within 10ft, +2 on attack and damage with Pistol) **Strength**: 14 (+2) **Dexterity**: 14 (+2) **Constitution**: 12 (+1) **Intelligence**: 10 (+0) **Wisdom**: 8 (-1) **Charisma**: 8 (-1) **Skills**: Stealth (+5) Knowledge (local) (+5) Acrobatics (+5) **Loot**: Longsword or Heavy Mace, Pistol, 1d4 Silver, 1d4 preserved food,