This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Sneak Attack Elite ====== ''Deals large amounts of damage up close when at advantage'' **Alignment** | **Class** | **Role** | **Type** **Size** ---- **Prow** 6 | **HD** 2 | **CL** | **Ini** \\ **TP** 25 | **MP** \\ ---- **Initiative** +6 | **Perception** +10 | **Special Senses** \\ **Movement** 40ft ---- ===== Defense ===== **Armor Points** | **Hit Points** 35 | **Wounds** 12/24 **Defense** 18 | **Magic Defense** 10 \\ **CMD** 18 | **CMB** +6 **Fort** +2 | **Ref** +7 | **Will** +5 ----- ===== Attacks ===== * **Stab** (Half) — +10 (1d4+4, 18-20 Crit) * **Throw** (Half) — +10 (1d6, 30ft range thrown) ----- ===== Specials ===== **Sneak Attack** Inflicts an additional 6d8 when target is flanked or has a negative defensive condition. Must spend 4 TP if they have already sneak attacked a target this turn \\ **Opening Gambit** Inflicts sneak attack against enemies that have not acted in the first round of combat \\ **Tumble** Spend 4TP and a half action to move up to 15ft, this does not provoke attacks of opportunity \\ ----- ===== Attributes ===== **Str** (0) | **Dex** (4) | **Con** (1) \\ **Int** (3) | **Wis** (0) | **Cha** (0) ----- ===== Skills ===== * Acrobatics +10 * Athletics +10 ----- ===== Loot ===== * Loot