This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Transmutation of Lead ====== **School:** Transmutation **Tier:** 6 ===== Casting ===== **Casting Time:** 1 Standard Action **Range:** Medium (100 ft. + 10 ft./CL) ===== Effect ===== **Target:** 20 ft. radius burst within range **Duration:** 1 Round/CL **Saving Throw:** See text **Spell Resistance:** No ===== Description ===== With supreme mastery of materiel magic you transmute every weapon, both wielded and carried by all creatures, into dense and heavy lead. All nonmagical weapons affected by this spell do not get a save to resist this effect (magical weapons receive a Fortitude saving throw to negate this effect). Each affected weapon’s weight is multiplied by twice your CL. If the wielder can still carry the weapon, they take a penalty on attacks equal to half your CL. Additionally, the weapon now counts as two size categories larger.