This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Poison ====== **School:** Necromancy [Poison] ===== Casting ===== **Casting Time:** 1 Standard Action **Range:** Touch ===== Effect ===== **Target:** One living creature **Duration:** Instantaneous **Saving Throw:** See text **Spell Resistance:** Yes ===== Description ===== Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. This poison deals 1d3 Constitution damage per round for a number of rounds equal to your CL (maximum 20 rounds). Poisoned creatures can make a Fortitude save each round except the first to negate the damage and end the affliction.