This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Magic Fang, Greater ====== **School:** Transmutation ===== Casting ===== **Casting Time:** 1 Half Action **Range:** Close (25 ft. + 5 ft./2 CL) ===== Effect ===== **Target:** Living creature touched **Duration:** 1 min./CL **Saving Throw:** Will negates (harmless) **Spell Resistance:** Yes (harmless) ===== Description ===== Greater Magic Fang gives one natural weapon or unarmed strike of the subject a +1 enhancement bonus on attack and damage rolls per four [[priority:magic#caster_level|Caster Level]]s that you possess (up to +5 to attack and damage at [[priority:magic#caster_level|Caster Level]] 20). The spell can affect a slam attack, fist, bite, or other natural weapon. The spell does not change an unarmed strike’s damage from [[game_systems:combat:health#non-lethal_damage|Non-Lethal damage]] to lethal damage. Alternatively, you may imbue all of the creature’s natural weapons with a +1 enhancement bonus (regardless of your [[priority:magic#caster_level|Caster Level]]).