This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Deeper Darkness ====== **School:** Evocation [Darkness] ===== Casting ===== **Casting Time:** 1 Half Action **Range:** Touch ===== Effect ===== **Target:** Object touched **Duration:** 10 min./CL **Saving Throw:** None **Spell Resistance:** No ===== Description ===== This spell causes an object to radiate darkness out to a 60-foot radius. This darkness causes the illumination level in the area to drop two steps; from bright light to dim light - normal light or less becomes complete darkness. This spell has no effect in an area that is already dark. Creatures with light vulnerability or sensitivity take no penalties in normal light. All creatures gain concealment (20% miss chance) in dim light. All creatures gain total concealment (50% miss chance) in darkness. Creatures with Darkvision may not see in an area of Deeper Darkness, as long as the light level is lowered to true darkness (from normal or lower). Nonmagical sources of light, such as torches and lanterns, do not increase the light level in an area of darkness. Magical light sources only increase the light level in an area if they are of a higher spell level than darkness. If darkness is cast on a small object that is then placed inside or under a lightproof covering, the spell’s effect is blocked until the covering is removed. This spell does not stack with itself. Darkness can be used to counter or dispel any light spell of equal or lower spell level.