This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Elemental Spray ====== **School:** Evocation ===== Casting ===== **Casting Time:** 1 Half Action **Range:** 15ft ===== Effect ===== **Target:** Cone-shaped burst emanating from caster **Duration:** Instantaneous **Saving Throw:** Reflex Half **Spell Resistance:** Yes ===== Description ===== When this spell is learned you must select Fire, Electricity, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element. Elemental Spray deals 3d6 points of Elemental damage per MP spent, up to a maximum of number of dice equal to your Caster Level. In addition if 2 MP is spent in addition to the damage dice, it becomes a 20ft cone. Example: At CL 10 Jim spends 4 MP to deal 10D8 of Fire damage when casting Burning Hands (Elemental Spray).