This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Hide From Animals ====== **School:** Abjuration ===== Casting ===== **Casting Time:** 1 Half Action **Range:** Touch ===== Effect ===== **Target:** One creature touched/CL **Duration:** 10 min./CL **Saving Throw:** Will negates (harmless) **Spell Resistance:** Yes (harmless) ===== Description ===== Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.