This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Elemental Strike ====== **School:** Evocation ===== Casting ===== **Casting Time:** 1 Half Action **Range:** Melee ===== Effect ===== **Target:** One creature attacked **Duration:** Instantaneous **Saving Throw:** None **Spell Resistance:** None ===== Description ===== When this spell is learned you must select Fire, Electricty, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element. Your successful melee attack deals 4d6 points of Elemental damage per MP spent, up to a maximum of number of dice equal to your Caster Level. Example: At CL 10 Bob spends 3 MP to deal 10D6 of Cold damage when casting Chilling Strike (Elemental Strike).