This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ===== Boar Style ===== <WRAP round box> ==== Boar Style ==== * **Requirements:** [[priority:skills:intimidate|Intimidate]] 3, 5 EXP You can deal bludgeoning damage or slashing damage with your unarmed strikes as desired if you possess the [[chargen:universal_talents#improved_unarmed_strike|Improved Unarmed Strike]] Talent. While using this style, once per round when you hit a single foe with two or more unarmed strikes, natural weapons or light weapons, you can tear flesh. When you do, you deal 2d6 extra points of damage with that attack and subsequent attacks. This Talent qualifies your character as possessing the gore universal monster ability for any Talents or abilities that may affect or require it. </WRAP> <WRAP round box> ==== Boar Ferocity ==== * **Requirements:** Boar Style, [[priority:skills:intimidate|Intimidate]] 6, 15 EXP You add piercing damage to the damage types you can deal with your unarmed strikes, if you are capable of inflicting lethal damage with them. Furthermore, you gain a +2 bonus on [[priority:skills:intimidate|Intimidate]] checks to demoralize opponents. While using Boar Style, whenever you tear an opponent’s flesh, you can spend a free action to make an Intimidate check to demoralize all opponents in a 30 ft. radius centered on you. </WRAP> <WRAP round box> ==== Boar Shred ==== * **Requirements:** Boar Ferocity, Intimidate 10, 25 EXP You can use [[priority:skills:intimidate|Intimidate]] to demoralize an opponent as a Swift Action. While using Boar Style, whenever you tear an opponent’s flesh, once per round at the start of that opponent’s turn he takes 1d6 bleed damage. The bleeding may only be stopped by a [[priority:magic:spells:tier1:cure_light_wounds|Cure]] spell or a [[priority:skills:heal|Heal]] check (DC 10 + your Prowess). </WRAP>