This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Protection Domain ====== //Your faith is your greatest source of protection, and you can use that faith to defend others.// ===== Primus - Spellward (Su) ===== <WRAP round box> You may ward your allies against hostile magic. To ward an ally, you must know the spell you are wanting to ward them against (for example, warding against [[priority:magic:spells:tier4:enervation|Enervation]] requires knowledge of Enervation). Expend the MP for the spell as a Half Action, and Touch your chosen ally - they are now immune to that spell, as [[priority:magic:spells:tier4:spell_immunity|]], for a number of rounds equal to your Caster Level. This is a Supernatural ability, and thus does not count against your normal limit of one spell per round. As normal with Spell Immunity, if the spell does not offer Spell Resistance, this Talent will have no effect. </WRAP> ===== Enlightenment - Barrier Channel (Sp) ===== <WRAP round box> Your Channel Energy may apply a Barrier to affected creatures instead of damaging them. The Barrier lasts a number of rounds equal to your Caster Level. </WRAP> ===== Zenith - Divine Protection (Su) ===== <WRAP round box> Your god keeps you and others safe from harm. You gain 50% fortification against critical hits and sneak attacks (meaning there is a 50% chance such attacks resolve as a normal attack), and you may spend 10 [[priority:magic#mana|MP]] as an Immediate Action to add your Caster Level to any saving throw. For you, this Talent acts as [[paths:unbreakable_path#ironclad_fortune|Ironclad Fortune]] for any Talents which require Ironclad Fortune. Furthermore, you may spend 10 [[priority:magic#mana|MP]] to confer these benefits to any ally within Touch range as a Half Action. An ally so affected receives these benefits for 1 minute per Caster Level which you possess, except they only get one saving throw bonus - use your Caster Level to determine the bonus they receive. </WRAP> ===== Favored Spells ===== * [[priority:magic:spells:tier1:sanctuary|]] * [[priority:magic:spells:tier2:shield_other|]] * [[priority:magic:spells:tier3:protection_from_energy|]] * [[priority:magic:spells:tier4:spell_immunity|]] * [[priority:magic:spells:tier5:spell_resistance|]] * [[priority:magic:spells:tier6:repulsion|]] * [[priority:magic:spells:tier8:antimagic_field|]] * [[priority:magic:spells:tier8:mind_blank|]] * [[priority:magic:spells:tier9:prismatic_sphere|]]